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Hippocampus
Rank 1, Level 1
Rank 1, Level 1
Rank 1, Level 1
Rank 1, Level 1
Primary Statistics
Minimum Maximum
Attack 3129 7018
Defense 2134 4785
Overall 3963 9107
Secondary Statistics
Minimum Maximum
Damage 380 852
Fire Rate 1.33/s
Range 24
Area Effect N/A
Health 1340 3004
Armor 60 134
Move Speed 8
Recharge 16


Light. Fast scout.

Strategy[]

Offensive: This unit can inflict significant damage to other Recon units, with the potential to destroy most light-armored units within a few shots. Infantry units are also easy to destroy, but may overwhelm this unit if significant numbers are deployed. This unit is capable of traversing the battlefield very quickly, and will invariably dominate the front-line.

Defensive: This unit cannot attack Air units, ensuring a quick demise if left unprotected. Long-range Artillery (such as the ★Stheno★) are also capable of decimating this unit, if allowed time to fire. Slowing this unit down with infantry squads will make destroying this target much easier. High-durability Tanks are also capable of destroying this unit, if given enough time.

Variants[]

The Hippocampus is the long range variant of its family making it arguably the best of the 3, as the extra range can help it stay behind most front line units and survive whilst laying down fire.

How to Obtain[]

  • Bronze, Silver, & Gold Chests

Trivia[]

  • The Hippocampus in-game model is based on the AAV-P7/A1.

See Also[]

Gallery[]

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