Raynin's Defense
Rank 4, Level 50
Primary Statistics
Minimum Maximum
Attack 61102 274042
Defense 7084 31771
Overall 39097 175351
Secondary Statistics
Minimum Maximum
Damage 3200 14352
Fire Rate 4.00/s
Range 21
Health 4000 17940
Armor 160 718
Move Speed 4
Recharge 20

Rapid Fire rockets clear the skies


Offense: This has a lot of firepower when fully leveled and with a blistering fire rate. It is very deadly to aircraft and lightly armored vehicles or infantry. It has very little defense so it must be deployed carefully so as to not be out in front otherwise it is toast. These have a relatively high speed so keeping them in the rear is difficult unless you use a lot of recon or faster tanks. They are also murder to all the infantry squads so if the enemy is murdering you with those Liang's Reapers, Rocket squads, Ranger Squads or Exterminator squads this will kill all three before they even have a chance to shoot back.

Defense: These are deadly to aircraft so long as they can get a shot off but there are helicopters with longer range that can kill it. Any tank or tank killer unit can handle these. This unit is actually a tank unlike all the other air denfense units so Hastatus Snipers and Prime's can kill them though if this gets in range to fire the Hastatus infantry is probably going to die as well. Best to send a tank after it.

Variant Specialty Edit

This should be the base unit though it is actually the most expensive though the cost difference is minimal. Being UR this has the highest attack and defense ratings and has one of the highest attack ratings of any unit in the game.

See Also Edit


Atar VI


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